• Open House at Cogswell College on November 8, 2014
  • Read the POST Magazine interview with alumni Kaleb Grace
  • Cogswell College's unique MediaWorks initiative marks one-year anniversary with nine completed audiovisual projects for real-world clients.
  • Student-Created Mobile Game Tangram Job to be Presented at SIGGRAPH 2014 by Cogswell Student Cara Ricci
  • Congrats to Our Alumni on Oscar Winning Film

Project-Based Courses Led By Industry Professionals
Cogswell College – in the heart of Silicon Valley – is a small, cutting-edge institution with over 125 years of history. Our curriculum blends studies in digital arts, audio technology, game design, engineering and entrepreneurship. Our ever changing global economy demands an education that fosters a project-based, team-centered approach to learning and this is exactly what Cogswell delivers.

Where Project-Based Learning Begins
On-campus project studios offer students real-world experience working with industry clients while working cross-functionally with peers from all programs. Supervised by faculty and industry advisors, these projects teach students a team-centered approach that mirrors real development teams of artists, animators, game designers, audio specialists and management.

Using the latest industry-standard technology, students create a short animation combined with an interactive book version for mobile platforms that will help deepen the reader’s experience. Students take the project from the beginning development phase, through pre-production, then full production mode and finally post production.

MediaWorks offers students a unique, project-based production experience that generates professional quality, high-impact audiovisual pieces for real-life clients. Working under the guidance of faculty, students work collaboratively on interactive projects that involve sound design, original music, animation and video production.

The current project has students working with Prairie Rainbow Company to design a video game modeled on the company’s Rainbow Squares – a puzzle game that teaches math concepts. This partnership gives students the chance to design a math learning game, work with a client and to test the prototype in local schools.

Project X is a one-of-a-kind, project-based class that takes students through every aspect of animation film production. To date, Project X has produced two short films, The Offering in 2009 and Worlds Apart in 2011. Both have won global acclaim and multiple awards at film festivals. Currently PX is ready to release its third film, Driven.

Entrepreneurship in Silicon Valley